16 Corporate Venture Studio Examples

A venture studio builds companies as a repeatable process rather than a series of bets. Studio-built startups reach seed and Series A in roughly half the time. This report examines sixteen corporate studios and the three choices that separate them.

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26 pages · PDF and online
What you walk away with
  • Sixteen corporate venture studios, each broken down the same way
  • Where their founders come from, and which stages they actually carry
  • What the parent company puts in, from hands-on co-founding to capital alone
Drawn from venture work with
NestléGroheEngieMatexi and BNPPF
Why this report exists

Building one venture is a bet. Building them repeatably is a model.

A studio brings what a corporate innovation team usually lacks: a playbook, a way of finding the right ideas, and people whose job it is to build. The numbers on studio-built companies are markedly better than the traditional path, which is why sixteen corporations have built one.

35%

average internal rate of return for studio-built startups

5.8

total value to paid in, against 1.57 for the traditional path

10.7

months from zero to seed, rather than thirty-six

25.2

months from zero to Series A, roughly half the usual

Figures compare studio-built and traditional startups, from published venture research.

The model is not the hard part. Deciding what your studio actually supplies is.

What changes

Sixteen studios, and the three choices behind each.

Every studio is broken down the same way, so the comparison is like for like rather than a list of logos.

Founder sourcing

Know where your founders will come from

  • 1From the parent companyIntrapreneurs released to build
  • 2Entrepreneurs in residenceExternal founders, brought in without an idea
  • 3Founders with an ideaBacking a thesis someone already holds
  • 4Early-stage startupsTaking on a company that already exists
Funnel support

Know which stages you are carrying

  • 5Concept ideationFinding what is worth building
  • 6Concept validationProving it before it is built
  • 7MVP developmentGetting to something real
  • 8Public launchTaking it to market, and beyond
Corporate support

Know what you are actually putting in

  • 9ResourcesPeople, space, and access to the network
  • 10InvestmentCapital, and how long it stays in
  • 11InvolvementHands-on co-founding, or guidance at a distance
Inside the report

Built to compare, not just browse.

16Corporate venture studios examined
3Dimensions every studio is broken down by
4Founder sourcing models compared
3Reasons the studio model outperforms
Pages from the report
01What makes the case for a venture studio?
02Some interesting statistics.
03How each innovation program is analysed
04X, The Moonshot factory
05The Bundl Venture Club
06Audi Business Innovation

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Want help launching or resetting a studio?Talk to Thomas